Microsoft (NASDAQ: MSFT) began rolling out a preview of its Project xCloud cloud gaming service last fall in the United States, the United Kingdom, and Korea. The service “has continued to grow and evolve since the launch of the preview last year,” said Catherine Gluckstein, product manager for the xCloud project, in an update on April 7. feedback and ensuring a quality gaming experience.
However, with internet speeds reduced to ease the pressure on bandwidth in the midst of the global pandemic, the launch may be somewhat slower for those waiting in Western Europe. As Microsoft continues to monitor the COVID-19 situation, players in Western Europe can now register to be among the first to access it.
Cloud gaming has arrived at the right time
Many players buried inside could have fun. Being able to provide digital entertainment is definitely an ideal position to be in right now.
“We know that gaming is an important way for people to stay connected, especially in these times of social distancing,” said Gluckstein, adding: “But we also recognize how internet bandwidth has been affected, which has weighed on regional networks as large volumes of people. stay responsible at home and go online. ”
Given the need to maintain Internet access, Microsoft is taking a “measured approach” to deploying the service, as Gluckstein explained. But she stressed that “bringing the preview of Project xCloud to players across Western Europe is a top priority for us.”
Project xCloud is an ambitious new cloud gaming service that allows players to play a selected catalog of Xbox games on a phone or tablet. Microsoft plans to expand its supported platforms to Windows PCs this year.