Dublin, June 10, 2021 (GLOBE NEWSWIRE) – North America Game Controller Market Forecast to 2027 – Impact of COVID-19 and Regional Analysis by Product, Compatibility, Connectivity, Distribution and End User Report has been added to ResearchAndMarkets.com’s sentence.
The North American gaming controller market is expected to grow from $ 430.1 million in 2019 to $ 645.8 million by 2027; it is estimated that from 2020 to 2027 it will grow by an average of 5.7%.
The development of gaming accessories is driving the growth of the market. The gaming industry in North America is one of the largest. In this growing industry, gaming accessories such as wearable interface controllers, customized balance boards, game streaming, and professional controllers are becoming more advanced.
For example, wearable interface controllers are designed to translate the player’s body movements into action on a TV screen. A controller handle is a concave or convex add-on to a game controller button that improves agility, accuracy, and comfort during long hours of play. The growing demand for these gaming accessories is prompting manufacturers to design accessories with glow-in-the-dark features to attract customers while providing aesthetics.
Thus, the development of gaming accessories is fueling the scale of the gaming industry, thereby driving the growth of the gaming controller market in North America. Other factors such as the escalation of the gaming industry in North America are expected to drive the market during the forecast period.
Countries in North America, especially the United States, have been hit hard by the COVID-19 outbreak. With favorable government policies to stimulate innovation and strengthen infrastructure capabilities, North America has the highest rate of adoption and development of new technologies. Thus, any obstacles to industrial enterprises are predicted to have a negative impact on the economic development of the region.
For most of the US population, where the stay-at-home order applies, people are looking for ways to pass the time. Many have switched to video games; thus, March saw an unprecedented 75% increase in video game use, according to Verizon. In addition, the United States recorded the highest rise in popularity of video games during the pandemic, with an estimated 46% increase in the number of gamers nationwide.
Companies are striving for a free-to-play model, and in cloud gaming, tech giants are making progress. This has influenced the growth in demand for game controllers such as gamepads, joysticks, racing wheels and others. However, the country’s need for them could not be met due to the temporary stoppage of transport capacities throughout the region. As such, growth in the North American game controller market is being constrained by the above factors.
1.1 Scope of research
1.2 Recommendations for the research report
1.3 Market segmentation
2. Key findings
3. Research methodology.
4. Game controller market in North America
4.1 Market overview
4.2 PEST Analysis in North America
4.3 Ecosystem analysis
4.4 Expert opinion
5. The North American Game Controller Market – Key Industry Dynamics
5.1 Market Drivers
5.1.1 Growth of the gaming industry
5.1.2 Development of gaming accessories
5.2 Market restriction
5.2.1 Using Mobile Phones as Console
5.3 market opportunities
5.3.1 Using Smartphone Game Controllers
5.4 Future trend
5.4.1 Emergence of advanced gaming products
5.5 Impact analysis of driving forces and constraints
6. Game Controller Market – Analysis in North America
6.1 North American Game Controller Market Overview
6.1.1 North America: Game Controller Market – Revenue and Forecast to 2027 (Millions of US Dollars)
7. Analysis of the game controller market in North America – by product
7.2 North American Game Controller Market by Product (2019 and 2027)
7.6 Throttle valve quadrant
7.7 Light Cannon
8. Analysis of the game controller market in North America – by compatibility
8.2 North American Game Controller Market by Compatibility (2019 and 2027)
8.3 PCs and mobile phones
9. Market analysis of game controllers in North America – if possible connectivity
9.2 North American Game Controller Market, Where Connected (2019 and 2027)
10. Analysis of the market of game controllers in North America – by distribution
10.2 North American Game Controller Market by Distribution (2019 and 2027)
11. Market analysis of game controllers in North America – by end users
11.2 North American Game Controller Market by End User (2019 & 2027)
12. North American Game Controller Market – Country Analysis
13. Impact of the COVID-19 pandemic on the game controller market in North America.
14. Industrial landscape
14.2 Market Initiative
14.3 New product development
14.4 Mergers and acquisitions
15. Company profiles
- Guillemot Corporation SA
- HORI USA
- Mad Catz Global Limited
- Microsoft Corporation
- NVIDIA CORPORATION
- Razer Inc.
- Scuf Gaming International, LLC
- Sony Corporation
For more information on this report, visit https://www.researchandmarkets.com/r/8slcuc.